Teaching

Minor interfacing tomorrow

at Maastricht Institute of Arts

Within the design and technology industry there is a growing awareness and interest in improving wellbeing and peoples’ lives in general. With technology being so pervasive and ubiquitous, it has the potential to improve the wellbeing of individuals and even communities. Rafael Calvo and Dorian Peters explore this search for social purpose in their book “Positive Computing” (2014) and state that “this growing interest in social good among technology professionals is part of a larger emerging public concern for how our digital experience is impacting our emotions, our quality of life and our happiness.”

Within the field of care a lot has changed in the last couple of years. Before the focus used to be on the quality of care, but now it has shifted towards the quality of life on a physical, psychic and social level. Mental care institutions are more open to the development and application of non-pharmacological approaches that have a positive impact on the quality of life for their patients. The effects of what is called emotion-oriented care have been studied and in general seem to have a positive effect.
Designing interfaces for interactive applications that facilitate people with physical and/or mental limitations forces designers to explore and even go beyond current interaction design paradigms. Designers will have to find other ways to facilitate them to interact with their environment and each other.

In this minor we explore how technology and design can contribute to the field of integrated emotion-oriented (health) care, by designing a solution which aims to improve wellbeing of the users.